NPC and Enemy Classes
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
List of Classes- E-Class Entities: Creatures and people within the 1-5 level range.
- D-Class Entities: Creatures and people within the 6-12 level range.
- C-Class Entities: Creatures and people within the 13-20 level range.
- B-Class Entities: Creatures and people within the 21-30 level range.
- A-Class Entities: Creatures and people within the 31-40 level range.
- S-Class Entities: Creatures and people within the 41-50 level range.
List of Guard Classes- Guard Class E: Guards equating to level 5 players in strength.
- Guard Class D: Guards equating to level 10 players in strength.
- Guard Class C: Guards equating to level 18 players in strength.
- Guard Class B: Guards equating to level 25 players in strength.
- Guard Class A: Guards equating to level 35 players in strength.
- Guard Class S: Guards equating to level 45 players in strength.
- Royal Class: Royal Guards receive a strength bonus of 5 levels at any class.
- Spoiler:
NPC Template
Name:
Title:
NPC Class:
Class:
- Class Benefits:
- Class Ability:
- Class Goal:
Specialization:
- Spec Bonus:
Equipment:
Additional Effects:
Stats:
HP: 12
MP: 0
STR:
VIT: 2
CON: 4
DEX:
AGI:
CHR: 1
LCK: 1
Int:
Rep:
Arm:
Shl:
PCrit:
MCrit:
___
Encounter RatesRoll a d40 die to determine the level of encounter.
Rolling a 1-4 results in the enemy being 2 levels below the PC.
Rolling a 5-9 results in the enemy being 1 level below the PC.
Rolling a 10-14 results in the enemy being equal level to the PC.
Rolling a 15-19 results in the enemy being one level above the PC.
Rolling a 20-24 results in the enemy being two levels above the PC.
Rolling a 25-29 results in the enemy being three levels above the PC.
Rolling a 30-35 results in the enemy being four levels above the PC.
Rolling a 36 results in the enemy being five levels above the PC.
Rolling a 37-39 initiates a mini-boss battle.
Rolling a 40 initiates a boss-level battle.